Well, we’re finally posting it. After a night of feeling sorry for ourselves at the BRK Watering Hole and Psychological Torture Center, we feel better and can slap this post up with some sense of dignity.

You’re a level 10 hunter and about to get your first pet. Congratulations! You’ve got talents points to spend as you level and you’ve decided to go Beastmaster. Bigger Congratulations! So where do we start? For level 10 through 14, please put 5 points in:

It’s not hard to guess that buffing our pet’s health is of prime importance, is it. For level 15 through 17, take all three points in:
Your pet is going to tank just about everything for you as you level, so don’t scrimp on the armor regardless of what pet you use. Next, for level 18 through 19, take both points in:
Yes, you cannot use the bonus to Kill Command, but +2% damage is not to be sneezed at. Plus, your other talent choices are very sketchy. Improved Aspect of the Monkey? Improved Revive Pet? If your pet is dying too much while you solo that you want to get IRP, you’re one crazy hunter.

Now because you’re going to be grinding, you’ll want to do it as efficiently as possible. Efficiency is a byproduct of speed. So let’s speed your pet up and at level 20 take one point in:You’re going to be outdoors a heck of a lot more that you’re going to be doing instances, so the extra speed with which you kill mobs and grind will pay off. For level 21 through 25, let’s take the no-brainer:
Faster and more damage. Who can argue? For level 26 and 27, take the super-nice and better than ever:
You won’t know how you got along without it. BRK considers Improved Pet Mend an essential tool for all BM hunters.

Edit: Why do we recommend 2/2 in IPM? Not for the 10%/50% increase in cleansing, but for the 10%/20% increase in mana efficiency. Mana used to heal your pet is mana not being used to kill your enemy. We wrote this in the comments of this post, but thought it important to mention here, too.

Now it gets a little tricky, so for levels 28 and 29, watch us take only 2 of 5 points in: That’s right, just two talent points. We’ll revisit this one later, but for now we want to move to a critical talent at level 30:
This is your Save the Squishies and Lemme Open With an Aimed Shot talent. It’s your 100yard Scattershot, it is. Use it frequently. Now we can move with level 31 and 32 into:
More Focus is more Growl and pet attacks. Gotta get your Focus. And you’ve been training all the best Claw/Bite/Dash spells too, right? Good. For level 33 to 35, we’re going to revisit our friend:
Finish this talent off and be proud. Nice talent-maneuvering! For level 36 to 40, the choice is easy:
Frenzy is the schiznit. Nobody skips it, but the latest fad is to go 4/5 and use that other point in Spirit Bond or Animal Handler. With the new IPM spell, we don’t recommend SB anymore. If you want to take an AH point and go 4/5 in Frenzy, we won’t yell at ya, but we’re not to that point yet. For level 41, you finally get to have your Big Red Pet:
Super! Enjoy your Big Red Goodness, we know we do. Level 42 to 44 brings you the BM Party Buff talent:
Remember that it’s All Damage, which includes spells, wands, and everything. Level 45 through 49 are the ones for which we’ve been waiting. Yes, Bestial Wrath is great, but now you get the #1 talent in the whole shootin’ match:
Serpent’s Swiftness is what separates the men from the boys, the women from the girls, and the dogs from the puppies. Why is BM the big DPS spec now? You get three guesses and the first two don’t count.

And then you hit level 50. Personal choice is going to be very important for where you go next. Do you want The Beast Within or will you want Scattershot. Maybe you just want to go BM/SV, get your super-trap talents. If so, you just need 17 talent points in the SV tree and you can spend four more points in the Beastmaster tree. Your choice, it’s all good.