Hunter/Pet Symbiosis

BRK » 21 June 2007 » In Pets, Stats »

We preach Balance for the BM hunter. Why? Because out pets get buffed when we improve ourselves. But what is the relationship between a hunter and his pet when it comes to stats? Well, they are numerous. Perhaps the best way to illustrate this concept is to, well, illustrate it. So let’s do just that.

Agility is the hunter’s friend, we’re all used to that concept. But what does agility do for us besides give us a warm, fuzzy feeling? So here we see the direct correlation between agility and attack power, crit, and armor. More attack power means more damage-per-shot. More crits means more damage and more Kill Commands for your pet. Every point of agility gives you two points of armor. And it also boosts your pet’s armor. Really? Yes. Let’s look at that next.

From this screenshot we can see that 35% of your total armor is applied directly to your pet’s armor. Increasing your agility increases your armor, which in turn boosts your pet’s armor. Quite spiffy. Thing about the difference between a +16 attack power gem and a +8 agility gem. Which do you think a Beastmaster hunter would crave more?

Let’s move on to Ranged Attack Power:
According to this screenshot, our pet receives 22% of our RAP as an attack power bonus, and 13% of our RAP as a spell damage bonus. Isn’t that a pretty sight. Notice how our RAP boosts our pet’s attack power - which will boost his white damage - and his spell damage? Pet spells includes Claw, Bite, Lightning Breath, Gore, etc. of course, so that’s pretty dang nifty. It also explains why you’ll see your pet hit Claw and everything else for more damage than the Claw tooltip says it does.Oh ho, did you know that your stamina directly boosts your pet’s stamina? About 30% of your stamina is applied to boost your pet’s stamina and that’s not chicken feed. When you put on your stamina-rich PvP gear, watch your pet’s health and see it climb with you.

And last and truly least, resistances.
Forty percent of your resistances are used to boost your pet’s resistances. With Avoidance and a pet maxed with a specific resistance to a family of magic, plus a cool druid buff on yourself and your pet, he could really become almost immune to that magic and just deadly against a caster of that school.

So there we go. Buffing yourself buffs your pet. If you balance how you buff yourself, you will increase both the offensive and defensive capabilities of your pet.

Comments

13 Responses to “Hunter/Pet Symbiosis”

  1. Sylvina Solaris on June 21st, 2007 5:51 pm

    Aww… you should’ve used a picture of spider-man in the black suit. However, I guess the 3rd movie ruined that for all of us anyway… :O

  2. Emotive on June 21st, 2007 6:23 pm

    uhhh….
    you left me hangin’ or i didnt get it. Whats your opinion on the best gem?

  3. Zemulos on June 21st, 2007 6:43 pm

    BM should be looking towards 8 agi gem. Truthfully, I have replaced two 14ap gems with 8 agi gems and I’m MM. Agility is important. And because some of the purples seem to have hit instead of crit, I wanted to bring the crit chance back up. But on topic, agi is better for your pet than ap. Great blog here brk, I dont’ think hunters pay enough attention to this aspect of their gear. When I see BM hunters with 6000 hps, it makes me sad for their pet.

  4. Karl on June 21st, 2007 7:56 pm

    any other stats that boost your pet. or is that it?

  5. harf on June 21st, 2007 8:01 pm

    The Master Hunter BRK (aka Dahm)

    These stats also move according to Scrolls that can be used as well…. slap on an Agil Scoll and an Intel scroll and a Strengh scroll ….. your pet becomes a +600DPS Tanking Beast Steamroller with relative ease

    Always checking up on ya

    - Harf

  6. Anonymous on June 21st, 2007 8:30 pm
  7. Anonymous on June 21st, 2007 9:36 pm

    I don’t know about Lightning breath. But I hope you are not implying that claw, bite and gore are improved by spell damage, because you would be wrong. That spell damage thing is just there because they use the same formula for warlocks and their pets.

    In actuality the reason your pets claw bite and gore do more damage is because of his happiness level bonus damage the talented bonus damage and bestial wrath. AP doesn’t even scale the abilities unfortunately. The damage is just plain old physical damage that is only increased by new ranks, the aforementioned talents and happiness level.

    I like your blog BRK but somtimes the things you say make me go hmmm…

  8. BRK on June 22nd, 2007 1:59 am

    We’d kindly disagree that Claw and Bite et all are “melee attacks”. Obviously they are melee attacks in that they cannot be done from range, but they are Spells.

    Lightning Breath is definitely not melee, it is a Spell. Does it not receive spell damage bonus from RAP? We think so, we know so. It’s why so many Marksman grabbed Wind Serpents before their spell damage coefficient was reduced.

    Now if Lightning Breath is a Spell, why isn’t Claw? Because of the nature of the attack? Well, there should be something in the tooltip that describes Claw damage as “physical” or “melee”. If there is, we cannot find it.

    You pet’s Character Panel has a Spell Bonus section that describes “Bonus damage to spell attacks.” Would Blizz put that in there if pets didn’t have spell attacks?

    We believe Claw and the others are spells and receive the spell damage bonuses from your RAP. However, if you can find some documentation that proves otherwise, we will happily post it.

  9. Samuele Scettri on June 22nd, 2007 12:37 pm

    In my experience, pet skills act as spells.
    I recently changed all my gear to maximise agility. I got 100 agility points more than before.
    So, same level, same pet, different agility = Claw being more powerful (according to combat log).
    I hope this helps to find out the truth :)

  10. Anonymous on June 22nd, 2007 9:28 pm

    If a pets claw and bite are spells, then they will hit just as hard on a plate wearer as a clothy, try that out.

  11. Falkrinae on June 23rd, 2007 4:10 am

    There are different kinds of spells… frost, fire, nature… why can’t there be “physical” spells? For example, doesn’t an attack like raptor strike or mongoose bite technically count as a spell, even though they’re physical attacks? I’m asking–does a boost to a hunter’s spell damage increase damage from attacks like raptor strike? If so, it would make sense that pet attacks like claw, gore, etc. would be counted in that same category of “spells”.

  12. Anonymous on June 25th, 2007 2:17 pm

    no

  13. Anonymous on August 31st, 2007 4:32 pm

    I think that they include Pet Spell Bonus as a template for all pets because some can do spell dmg. so they use that as a universal layout as to avoid having to have multiple interfaces for spell and non-spell pets. Just a thought . Because I cannot see any effect to my pets attacks with Spell Bonus high or low. This doesn’t mean I am correct. Just an observation.
    Would a good test be to engage in a duel with a priest or mage or lock (someone who can silence) have them battle your pet and then silence the pet and see if the Claw , Bite or whatever are still functioning.

Leave a Reply