OMG Patch 2.2 Notes!

BRK » 13 July 2007 » In Gear, Patch, Spells »

That’s right, Patch 2.2 has hit the test realms. BRK has the total inside scoop on what hunters need to know, so let’s dive right in!

Aspect of the Cheetah: This ability will now cause Hunters to become dazed when struck while sitting.

And that’s how we bring it hard at BRK. Isn’t that great!

/sigh

Let’s hope for something worth mentioning next.

Aspect of the Pack: This ability will now cause party members to become dazed when struck while sitting.

/boggle

Ok, if we don’t get something good next, we’re gonna just delete this post and go back to readers’ letters.

Aspect of the Viper: This ability has received a slight redesign. The amount of mana regained will increase as the Hunter’s percentage of mana remaining decreases. At about 60% mana, it is equivalent to the previous version of Aspect of the Viper. Below that margin, it is better (up to twice as much mana as the old version); while above that margin, it will be less effective. The mana regained never drops below 10% of intellect every 5 sec. or goes above 50% of intellect every 5 sec.

/ponder

Intewesting, veddy veddy intewesting. So Viper is linear now and is going to become a scaling/logarithmic function. Not sure how this will play out; some testing shall be required.

Freezing Trap and Scare Beast duration against PvP targets has been reduced to 10 seconds.

Because hunters were too overpowering in PvP nowadays? Really, thanks. As Elaine said to the Soup Nazi, “NEXT!”

Hunter’s Mark: The duration remaining graphic will now display properly for Hunter’s Mark after it has been refreshed on a target, and will properly consume mana when recasting it to refresh its duration.

Now this is a good fix. Not the “properly consume mana part” of course; that was nice.

Kill Command will not charge the hunter mana if their pet is on passive.

We’re missing something here. If we’re attacking a target with our pet, he’s not on Stay or Follow, he’s on Attack. However, he can be on Defensive, Aggressive, or Passive and still be attacking. Does this mean we all get free Kill Commands now? Can anybody clarify this? Sometimes we think the patch notes need Patch Notes.

Misdirection: Items used while Misdirection is active will now consume a charge correctly.

This smells like Multi Shot, Volley, etc. fixes for Misdirection. If we fire a single Volley spell, it should consume a single Misdirection. If we fire a single Multi Shot, it should consume a single Misdirection. Testing on the PTR will confirm/deny our supposition.

Steady Shot: The tooltip stating the percentage of Attack Power gained by Steady Shot was inaccurate and has been corrected. The damage remains unchanged.

Thanky.

Volley: This spell is now affected by area damage caps. Its bonus damage coefficients have also been increased. It also correctly consumes charges of Misdirection.

Our totally useless Volley spell is getting a buff! The question is, just how buff is this buff? PTR, here we come.

Formula: Enchant Gloves - Superior Agility: This enchanting recipe is now available from the Keepers of Time Quartermaster. The reagents required have been adjusted to match the level 70 content.

Anybody beside BRK feel like singing? Oh happy day!!

Formula: Enchant Weapon - Greater Agility: This enchanting recipe is now available from the Violet Eye vendor.

This is the +15 agility to a 1h weapon, correct? This is more good news, but we don’t see anything about the “adjusting of reagents” which would be super-spiffy.

Edit: This is the +35 agility to 2h, we’re told. It’s already an Outland-Reagant enchant, so we’re totally cool with this.

Double Edit: We hate enchanting. Now we’re being told this is a new enchant. Is it, isn’t it? H3ll if we know. It’s agility, so it’s good. End of discussion.

Leggings of Beast Mastery: The stamina and armor granted by this item for your pet have been increased.

We’ve got ours in the bank. PTR-testing shall indicate just how nifty the next upgrade to these epic pants are.

And see? If we were named Thunderpants we could say, “Why yes, miss, we do have upgraded Epic Pants.”

Comments

27 Responses to “OMG Patch 2.2 Notes!”

  1. Boo on July 13th, 2007 1:24 pm

    Free Kill Commands? Please tell me it’s true!

  2. Toolio on July 13th, 2007 1:27 pm

    Enchant Weapon: Greater Agility is the +35agi for 2H.

    This is great news for me ’cause I’m having a helluva time finding someone to do this enchant on my Legacy. I know there are plenty people out there who can, but the selfish bastards don’t speak up and share the love.

  3. Boo on July 13th, 2007 1:31 pm

    Apparently, there’s also a new, 20agi enchantment for 1h weapons.

  4. Tom on July 13th, 2007 1:31 pm

    @Toolio

    Oh thank god. It took me AGES to find that enchant, the mats were sitting in my inventory for over a week :(

    Anyways, the aspect of the viper change will be…odd. Instead of keeping it on most of the time in instances(unless I had a shadow priest that is >:D), most people will probably keep AotH on till theyre low on mana, then slap aotv and start spamming kill command (Best change for instances EVER.) This may just work out :o

  5. Andrew Stephan on July 13th, 2007 2:09 pm

    I thought it was the soup nazi that said it to Elaine? Not the other way around. :)

  6. Anonymous on July 13th, 2007 2:11 pm

    Wow I’m angry. Seriously angry. The ATOV change sounds fine. You just use hawk till 60% mana pot once go down to 60% again and viper it for the rest of the fight. Sounds cool.

    But TRAPS AND SCARE BEAST 10sec? Come on now. How long does piggymorph last? 12 Seconds? Fear 12 Seconds? Sleep? 12 Seconds?

    But hunter CC… naw you guys deal with 10. Too bad you have the hardest PVE CC to use lets make it the most useless in PVP. Thanks Bliz!

    And BRK for your article on kara. Grats on the purple pew pew stick. It was a good day in hunter land since prince decided to cough me up the sunfury! Too bad I sold my 28 crit scope and need to farm for a new one /grrrrr

    Shifttusk

  7. Toolio on July 13th, 2007 2:27 pm

    Hey there Shifttusk!

    Just an FYI, all the major CC methods used in PVP got reduced to 10 seconds. Hibernate, roots, poly, sap, etc.

  8. Brian on July 13th, 2007 2:29 pm

    All PvP CC including fear has been nered to 10 sec…Now eliminate the cooldown on our freezing traps in PvP to really even it out…

  9. Toolio on July 13th, 2007 2:40 pm

    Current +35 agi to 2H:
    Formula: Enchant 2H Weapon - Major Agility

    New agi enchant:
    Formula: Enchant Weapon - Greater Agility

    Looks like it is a different enchant. Probably the +20agi to 1H? Now I’m pissed ’cause I vendored my 2 Stellaris’.

  10. HELL on July 13th, 2007 2:51 pm

    ‘Kill Command will not charge the hunter mana if their pet is on passive.’

    There was a bug with Kill Command where if it was used and the pet was out of range or not currently attacking, it would still consume the mana when it effectively does nothing at all, thats now fixed so if you attempt to use the ability when pet is feared/passive next to you/out of range it will not cost mana and I assume not cast.

  11. BRK on July 13th, 2007 2:54 pm

    +5 BRK Cool Points to H3ll. Thank you, nice explanation. :)

  12. Toolio on July 13th, 2007 2:54 pm
  13. Stephi on July 13th, 2007 3:36 pm

    I was perusing said patch notes last night (since I had a bad case of insomnia -.-)

    New enchants = happy panda

    Rogues not needing flash powder for Blind = super happy panda

    Not being able to remember anything else I read = tired panda

    XD

    How do you get to test realm stuff? Is it a long and arduous process? Is there apps? Or can you just click a few things, DL a client from Blizz and BoOM! Test stuff?

    ~ Cayleigh

  14. Guy on July 13th, 2007 3:55 pm

    Intewesting, veddy veddy intewesting. So Viper is linear now and is going to become a scaling/logarithmic function. Not sure how this will play out; some testing shall be required.

    Sounds like kind of a nerf to me.. This is designed to keep hunters from using AotV (or what I like to call Aspect of the grind)at all times.

    I liked doing that for especially long fights like void reaver. Starting the fight out with AotV on gives you a much larger mana pool to work with. I guess you can argue that this might give hunters more use out of their AotH in boss fights, but I just don’t see the same amount of mana be recuperated. Ultimately they change just might be a wash, but why make washy changes?

    I’m SUPER excited about the agi enchants. It’s about fucking time.

    -guy

  15. Karl on July 13th, 2007 4:36 pm

    Another NERF:

    Pets will no longer chase players that Vanish.

  16. Karl on July 13th, 2007 4:37 pm

    and a BUFF:

    Pets are now affected by Paladin greater blessings.

  17. Ontherocks on July 13th, 2007 5:20 pm

    Another NERF:

    Pets will no longer chase players that Vanish.

    One man’s nerf is another man’s buff. /cheer

  18. Tehkrons on July 13th, 2007 5:48 pm

    Misdirection: Items used while Misdirection is active will now consume a charge correctly.

    What I get right now when I’m using MD, is that the number of charges listed stays at 3 until all three charges have been used, and then it just disappears. I think thats what this fix is for. Does anyone else get this?

  19. Tehkrons on July 13th, 2007 5:53 pm

    Actually, I’m noticing now that it says “items”. Maybe they’re making it so you can use bombs or the rocket launcher and it will consume a charge? I’m not sure as I don’t think I have any damage dealing items, except maybe some Strat holy water that has been sitting in my bank for the past 7 months.

  20. Lchaim and Tovim on July 13th, 2007 6:26 pm

    Per the patch notes, it appears that all classes (rogue’s sap, mage’s poly, druid’s entangling roots and hibernate and lock’s seduce, banish, enslave demon AND fear) have been reduced to 10 seconds on PVP targets

  21. Goeben on July 13th, 2007 8:14 pm

    I hope with the changes to CC that Clever Traps will still work, i.e. a SV hunter will have 13 second traps in PvP. If so, that’s essentially a buff to SV; if not, that’s a big nerf. Three seconds is a long time in PvP. Do any other classes have talents that extend CC time?

  22. Anonymous on July 13th, 2007 9:00 pm

    The new enchant is the 1H Agi enchant that will add 20Agi to a 1H weapon.

  23. tehkrons on July 13th, 2007 11:11 pm

    Sometimes we think the patch notes need Patch Notes.

    Along these lines, I notice a lot of spelling errors and grammatical issues on the blogs and even in the patch notes. The blogs I can understand, as when you write something, and then go back and try to proofread it, you already know what it says, so you just kind of skim over it. The patch notes are a different story. No company should allow mistakes like this to be seen by their customers. I’ve been a spelling and english whiz since the second grade when I won my first spelling bee, so maybe I just catch more of them, but by Christ, there should be at least one employee at Blizz that can catch the errors before the notes are released.

    Don’t think Blizzard is going to create a position just for a proofreader, but if any of you bloggers out there are in need of my services, just drop me a line.

  24. Anonymous on July 16th, 2007 7:55 am

    “Formula: Enchant Gloves - Superior Agility: This enchanting recipe is now available from the Keepers of Time Quartermaster. The reagents required have been adjusted to match the level 70 content.”

    am i wrong or it says “gloves” not 1H weapon.. the +15 agi on gloves was a pre-TBC enchant. u have to gather 3 nexus crystal and 8 large brilliant shards.. maybe they ‘r gonna change this..

  25. Anonymous on July 16th, 2007 7:59 am

    errata corrige of the previous post:
    that formula was a random drop of mobs in Ruins/temple of Ahn’qiraj.
    Now u should get this from reputation reward… pretty easier to get :)

  26. Anonymous on July 17th, 2007 3:58 am

    Its not in the patch notes but we’re also getting a tameable lvl 70 Ravager…w00t!

  27. Anonymous on August 5th, 2007 12:40 am

    its +20 agi on 1h weapon AFAIK. Its on wowhead.

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