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	<title>Comments on: Your License Is Secure</title>
	<atom:link href="http://www.bigredkitty.net/2007/09/06/your-license-is-secure/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.bigredkitty.net/2007/09/06/your-license-is-secure/</link>
	<description>World of Warcraft Hunter Blog</description>
	<pubDate>Sat, 22 Nov 2008 12:05:32 +0000</pubDate>
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		<title>By: Mingo</title>
		<link>http://www.bigredkitty.net/2007/09/06/your-license-is-secure/#comment-6912</link>
		<dc:creator>Mingo</dc:creator>
		<pubDate>Thu, 06 Sep 2007 20:37:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.bigredkitty.net/?p=603#comment-6912</guid>
		<description>I usually ask for 10 seconds after I lay a trap before a pull begins so I can be 10 seconds closer to burning the cooldown when the pull occurs. If my trap is resisted I'm either ready for a second trap or a few moments away.&lt;br/&gt;&lt;br/&gt;Also being a BM hunter means I can use intimidate to have my GIR (or Gaz) pick up the resisted mob and hold onto them until I can get another trap down, or the MT/OT picks up aggro (if able). This also works (usually) for pulling aggro away from our healers or other ClothyMcSquishies. Intimidate+Distracting Shot+Arcane Shot seems to do the trick.</description>
		<content:encoded><![CDATA[<p>I usually ask for 10 seconds after I lay a trap before a pull begins so I can be 10 seconds closer to burning the cooldown when the pull occurs. If my trap is resisted I&#8217;m either ready for a second trap or a few moments away.</p>
<p>Also being a BM hunter means I can use intimidate to have my GIR (or Gaz) pick up the resisted mob and hold onto them until I can get another trap down, or the MT/OT picks up aggro (if able). This also works (usually) for pulling aggro away from our healers or other ClothyMcSquishies. Intimidate+Distracting Shot+Arcane Shot seems to do the trick.</p>
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		<title>By: Erwinor</title>
		<link>http://www.bigredkitty.net/2007/09/06/your-license-is-secure/#comment-6897</link>
		<dc:creator>Erwinor</dc:creator>
		<pubDate>Thu, 06 Sep 2007 19:02:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.bigredkitty.net/?p=603#comment-6897</guid>
		<description>&lt;i&gt; z-man said...&lt;br/&gt;&lt;br/&gt;    I'm not talking about a pull shot using distracting I am talking about hitting a trapped mob before the trap breaks.&lt;br/&gt;&lt;br/&gt;    This doesn't break the trap and prevents the mob from going where you don't want it once the trap does break. &lt;/i&gt;&lt;br/&gt;&lt;br/&gt;Exactly, I guess I didn't explain it well enough. The whole time I have a mob trapped, I use distracting shot on it when the CD is up. &lt;br/&gt;&lt;br/&gt;&lt;i&gt; The Egotistical Priest said...&lt;br/&gt;&lt;br/&gt;    I have been told (but not confirmed) that a freezing trap is one of the only types of CC that does NOT accumulate hate while the mob is trapped.&lt;br/&gt;&lt;br/&gt;    This means that if you had aggro on it before you trapped it, you still have aggro when the trap breaks, regardless of the number of heals in the intervening time.&lt;/i&gt;&lt;br/&gt;&lt;br/&gt;&lt;br/&gt;I've heard that same thing, but I've never had it confirmed. And I just figure better safe than sorry.  The DPS loss from a few distracting shots in a fight is a small price compared to a dead healer.</description>
		<content:encoded><![CDATA[<p><i> z-man said&#8230;</p>
<p>    I&#8217;m not talking about a pull shot using distracting I am talking about hitting a trapped mob before the trap breaks.</p>
<p>    This doesn&#8217;t break the trap and prevents the mob from going where you don&#8217;t want it once the trap does break. </i></p>
<p>Exactly, I guess I didn&#8217;t explain it well enough. The whole time I have a mob trapped, I use distracting shot on it when the CD is up. </p>
<p><i> The Egotistical Priest said&#8230;</p>
<p>    I have been told (but not confirmed) that a freezing trap is one of the only types of CC that does NOT accumulate hate while the mob is trapped.</p>
<p>    This means that if you had aggro on it before you trapped it, you still have aggro when the trap breaks, regardless of the number of heals in the intervening time.</i></p>
<p>I&#8217;ve heard that same thing, but I&#8217;ve never had it confirmed. And I just figure better safe than sorry.  The DPS loss from a few distracting shots in a fight is a small price compared to a dead healer.</p>
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		<title>By: Zenki &#38; Zulu</title>
		<link>http://www.bigredkitty.net/2007/09/06/your-license-is-secure/#comment-6895</link>
		<dc:creator>Zenki &#38; Zulu</dc:creator>
		<pubDate>Thu, 06 Sep 2007 18:56:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.bigredkitty.net/?p=603#comment-6895</guid>
		<description>@ the egotistical priest:&lt;br/&gt;I believe you are right about not accumulating hate while trapped, which is great for retrapping, but sometimes when trapping in tight areas (hallways and such) the trapped mob may have to run passed the healer or lock to get to the next trap.  This causes a problem if the healer casts while the mob passes because most of the time they will pull the mob straight to them.  Keep in mind that when trapping the hunter only has one shot of threat going.  I constantly try to keep my healers away from my traps and mob paths but this isn't always possible.  &lt;br/&gt;&lt;br/&gt;One thing I have found to help is just as the trap breaks and the mob is looking for his target I will pop a trinket to boost my attack power and fire a multishot so I can stay on my main target but still build more threat against my trapping mob.  Most of the time that will let the healer get away with a cast as the mob passes.  This of course is assuming there are no other cced mobs in range.  :)&lt;br/&gt;&lt;br/&gt;Zenki&#038;Zulu</description>
		<content:encoded><![CDATA[<p>@ the egotistical priest:<br />I believe you are right about not accumulating hate while trapped, which is great for retrapping, but sometimes when trapping in tight areas (hallways and such) the trapped mob may have to run passed the healer or lock to get to the next trap.  This causes a problem if the healer casts while the mob passes because most of the time they will pull the mob straight to them.  Keep in mind that when trapping the hunter only has one shot of threat going.  I constantly try to keep my healers away from my traps and mob paths but this isn&#8217;t always possible.  </p>
<p>One thing I have found to help is just as the trap breaks and the mob is looking for his target I will pop a trinket to boost my attack power and fire a multishot so I can stay on my main target but still build more threat against my trapping mob.  Most of the time that will let the healer get away with a cast as the mob passes.  This of course is assuming there are no other cced mobs in range.  <img src='http://www.bigredkitty.net/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<p>Zenki&#038;Zulu</p>
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		<title>By: The Egotistical Priest</title>
		<link>http://www.bigredkitty.net/2007/09/06/your-license-is-secure/#comment-6892</link>
		<dc:creator>The Egotistical Priest</dc:creator>
		<pubDate>Thu, 06 Sep 2007 18:28:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.bigredkitty.net/?p=603#comment-6892</guid>
		<description>I have been told (but not confirmed) that a freezing trap is one of the only types of CC that does NOT accumulate hate while the mob is trapped.&lt;br/&gt;&lt;br/&gt;This means that if you had aggro on it before you trapped it, you still have aggro when the trap breaks, regardless of the number of heals in the intervening time.&lt;br/&gt;&lt;br/&gt;now...heals cast just as the trap breaks are exempt from this rule.&lt;br/&gt;&lt;br/&gt;To my chagrin.</description>
		<content:encoded><![CDATA[<p>I have been told (but not confirmed) that a freezing trap is one of the only types of CC that does NOT accumulate hate while the mob is trapped.</p>
<p>This means that if you had aggro on it before you trapped it, you still have aggro when the trap breaks, regardless of the number of heals in the intervening time.</p>
<p>now&#8230;heals cast just as the trap breaks are exempt from this rule.</p>
<p>To my chagrin.</p>
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		<title>By: z-man</title>
		<link>http://www.bigredkitty.net/2007/09/06/your-license-is-secure/#comment-6889</link>
		<dc:creator>z-man</dc:creator>
		<pubDate>Thu, 06 Sep 2007 18:14:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.bigredkitty.net/?p=603#comment-6889</guid>
		<description>I'm not talking about a pull shot using distracting I am talking about hitting a trapped mob &lt;i&gt;before&lt;/i&gt; the trap breaks. &lt;br/&gt;&lt;br/&gt;This doesn't break the trap and prevents the mob from going where you don't want it once the trap does break. &lt;br/&gt;&lt;br/&gt;I do use a pull shot macro w/ disctracting all the time. However some mobs (usually in an instance) are immune to it.</description>
		<content:encoded><![CDATA[<p>I&#8217;m not talking about a pull shot using distracting I am talking about hitting a trapped mob <i>before</i> the trap breaks. </p>
<p>This doesn&#8217;t break the trap and prevents the mob from going where you don&#8217;t want it once the trap does break. </p>
<p>I do use a pull shot macro w/ disctracting all the time. However some mobs (usually in an instance) are immune to it.</p>
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		<title>By: Erwinor</title>
		<link>http://www.bigredkitty.net/2007/09/06/your-license-is-secure/#comment-6881</link>
		<dc:creator>Erwinor</dc:creator>
		<pubDate>Thu, 06 Sep 2007 18:00:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.bigredkitty.net/?p=603#comment-6881</guid>
		<description>&lt;i&gt; z-man said...&lt;br/&gt;&lt;br/&gt;One tip I just heard but haven't had time to test is you supposedly can hit a trapped mob with a distracting shot while it is still trapped. This prevents the mob from making a bee-line to who ever is high on the aggro list. This won't break the trap and help kill time for you to get a fresh trap down.&lt;/i&gt;&lt;br/&gt;&lt;br/&gt;Consider it confirmed. I use distracting shot all the time while trapping, it lets you use feign death and still have your mob come to you and your trap instead of the healer.</description>
		<content:encoded><![CDATA[<p><i> z-man said&#8230;</p>
<p>One tip I just heard but haven&#8217;t had time to test is you supposedly can hit a trapped mob with a distracting shot while it is still trapped. This prevents the mob from making a bee-line to who ever is high on the aggro list. This won&#8217;t break the trap and help kill time for you to get a fresh trap down.</i></p>
<p>Consider it confirmed. I use distracting shot all the time while trapping, it lets you use feign death and still have your mob come to you and your trap instead of the healer.</p>
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		<title>By: z-man</title>
		<link>http://www.bigredkitty.net/2007/09/06/your-license-is-secure/#comment-6878</link>
		<dc:creator>z-man</dc:creator>
		<pubDate>Thu, 06 Sep 2007 17:52:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.bigredkitty.net/?p=603#comment-6878</guid>
		<description>The part that some people are forgetting is that chain trapping is a new ability. Honestly, I've been playing a hunter since day one. Using traps once combat started is new as of 2.0&lt;br/&gt;&lt;br/&gt;So in the 2 years 10 months I have been playing a hunter. I have only been able to chain trap for 9 months. &lt;br/&gt;&lt;br/&gt;Some habits are hard to break if you have been playing a hunter a long time the thought of being able to use a trap after the start of combat might not be there. &lt;br/&gt;&lt;br/&gt;I, on the other hand, figured it out rather early and love this new ablility.&lt;br/&gt;&lt;br/&gt;However, even in my early days I used them all the time. Drop Freezing trap if I thought I might get too may mobs. (multi one into it if I needed)&lt;br/&gt;&lt;br/&gt;Or in some cases Immolation for the extra DPS on a particularly difficult mob. OR the mob might be immune to serpent sting but not an Immo trap. (This was particularly handy for Air elemental on the plateau before I was better geared)&lt;br/&gt;&lt;br/&gt;One tip I just heard but haven't had time to test is you supposedly can hit a trapped mob with a distracting shot while it is still trapped. This prevents the mob from making a bee-line to who ever is high on the aggro list. This won't break the trap and help kill time for you to get a fresh trap down. &lt;br/&gt;&lt;br/&gt;I personally haven't tested this, but it comes for a highly regarded source in my guild. Once I get a chance I will post results.</description>
		<content:encoded><![CDATA[<p>The part that some people are forgetting is that chain trapping is a new ability. Honestly, I&#8217;ve been playing a hunter since day one. Using traps once combat started is new as of 2.0</p>
<p>So in the 2 years 10 months I have been playing a hunter. I have only been able to chain trap for 9 months. </p>
<p>Some habits are hard to break if you have been playing a hunter a long time the thought of being able to use a trap after the start of combat might not be there. </p>
<p>I, on the other hand, figured it out rather early and love this new ablility.</p>
<p>However, even in my early days I used them all the time. Drop Freezing trap if I thought I might get too may mobs. (multi one into it if I needed)</p>
<p>Or in some cases Immolation for the extra DPS on a particularly difficult mob. OR the mob might be immune to serpent sting but not an Immo trap. (This was particularly handy for Air elemental on the plateau before I was better geared)</p>
<p>One tip I just heard but haven&#8217;t had time to test is you supposedly can hit a trapped mob with a distracting shot while it is still trapped. This prevents the mob from making a bee-line to who ever is high on the aggro list. This won&#8217;t break the trap and help kill time for you to get a fresh trap down. </p>
<p>I personally haven&#8217;t tested this, but it comes for a highly regarded source in my guild. Once I get a chance I will post results.</p>
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		<title>By: Ken Lydell</title>
		<link>http://www.bigredkitty.net/2007/09/06/your-license-is-secure/#comment-6876</link>
		<dc:creator>Ken Lydell</dc:creator>
		<pubDate>Thu, 06 Sep 2007 17:13:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.bigredkitty.net/?p=603#comment-6876</guid>
		<description>My huntress used Freezing Traps for the first time when she started grinding mobs in Andorhal.  Leveling to that point had been very easy and a small working set of skills had been more than adequate.&lt;br/&gt;&lt;br/&gt;While finishing off an undead mob, an add started banging on my huntress.  Instead of using Deterrence and quickly finishing my target with an Arcane Shot, Multishot series I dropped a Freezing Trap and walked over it.  The add then stepped on the trap.  After the first mob dropped and my kitty returned, I bandaged my pet and went to work on the second mob.  About halfway through the fight another add joined the fray.  Once again, I trapped it, finished the second mob, mended my pet and did in the third mob. This was for me a major AHA! experience that started my gradual escape from the Huntard class. BRK has been most helpful in completing my transformation.&lt;br/&gt;&lt;br/&gt;Part of the huntard problem is due to players grinding mobs below their level.  Green meanies are entirely too easy to kill. Once I developed an appetite for fighting pairs and trios of yellow and orange meanies I was motivated to experiment with previously unused elements of my skill set.  &lt;br/&gt;&lt;br/&gt;I play 9 alts and have run instances with all of them and never seen a hunter properly use a Freezing Trap.  In Outland I have watched other hunters in action take a terrible beating without using a Freezing Trap to root one of the mobs killing them.  &lt;br/&gt;&lt;br/&gt;Few hunters figure things out in the first half of the game and an amazing number still haven't figured it out by end game.  Hunters suffer from a lack of good examples of trap usage. A skilled class trainer can make a world of difference.  However, there seems to be a shortage of them as well.</description>
		<content:encoded><![CDATA[<p>My huntress used Freezing Traps for the first time when she started grinding mobs in Andorhal.  Leveling to that point had been very easy and a small working set of skills had been more than adequate.</p>
<p>While finishing off an undead mob, an add started banging on my huntress.  Instead of using Deterrence and quickly finishing my target with an Arcane Shot, Multishot series I dropped a Freezing Trap and walked over it.  The add then stepped on the trap.  After the first mob dropped and my kitty returned, I bandaged my pet and went to work on the second mob.  About halfway through the fight another add joined the fray.  Once again, I trapped it, finished the second mob, mended my pet and did in the third mob. This was for me a major AHA! experience that started my gradual escape from the Huntard class. BRK has been most helpful in completing my transformation.</p>
<p>Part of the huntard problem is due to players grinding mobs below their level.  Green meanies are entirely too easy to kill. Once I developed an appetite for fighting pairs and trios of yellow and orange meanies I was motivated to experiment with previously unused elements of my skill set.  </p>
<p>I play 9 alts and have run instances with all of them and never seen a hunter properly use a Freezing Trap.  In Outland I have watched other hunters in action take a terrible beating without using a Freezing Trap to root one of the mobs killing them.  </p>
<p>Few hunters figure things out in the first half of the game and an amazing number still haven&#8217;t figured it out by end game.  Hunters suffer from a lack of good examples of trap usage. A skilled class trainer can make a world of difference.  However, there seems to be a shortage of them as well.</p>
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		<title>By: Erwinor</title>
		<link>http://www.bigredkitty.net/2007/09/06/your-license-is-secure/#comment-6875</link>
		<dc:creator>Erwinor</dc:creator>
		<pubDate>Thu, 06 Sep 2007 17:09:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.bigredkitty.net/?p=603#comment-6875</guid>
		<description>&lt;i&gt;The Egotistical Priest said...&lt;br/&gt;&lt;br/&gt;    What should you do if trap breaks early?&lt;br/&gt;&lt;br/&gt;    What do you do? &lt;/i&gt;&lt;br/&gt;&lt;br/&gt;Wing clip, kite, scatter shot, concussive shot once at range, kite, send pet in on it. Whatever you have to till your trap is up.&lt;br/&gt;&lt;br/&gt;&lt;br/&gt;&lt;i&gt;Is there anything wrong with just dropping the trap on the already frozen mob?&lt;br/&gt;&lt;br/&gt;I can see it possibly buying you another second on your trap cooldown, but eating into your dps in the meantime.&lt;/i&gt;&lt;br/&gt;To help eat up the 10 (6 with the Beastlord 2 piece set bonus) seconds of time between your trap breaking and the cooldown coming up.&lt;br/&gt;&lt;br/&gt;&lt;br/&gt;&lt;i&gt;See how many traps you can use in a row. Two? Three?&lt;/i&gt;&lt;br/&gt;best so far is 10, that was my goal at the time.&lt;br/&gt;&lt;i&gt;Can you chain-trap a Talbuk to Halaa? To Aldor Rise?&lt;/i&gt;&lt;br/&gt;Can you get them that far without them reseting? If so, then yes. The hours I've spent practicing have payed off. Just a couple of days ago I got my first compliment on my trapping skills, it felt better than seeing my name on the top of the DM list.</description>
		<content:encoded><![CDATA[<p><i>The Egotistical Priest said&#8230;</p>
<p>    What should you do if trap breaks early?</p>
<p>    What do you do? </i></p>
<p>Wing clip, kite, scatter shot, concussive shot once at range, kite, send pet in on it. Whatever you have to till your trap is up.</p>
<p><i>Is there anything wrong with just dropping the trap on the already frozen mob?</p>
<p>I can see it possibly buying you another second on your trap cooldown, but eating into your dps in the meantime.</i><br />To help eat up the 10 (6 with the Beastlord 2 piece set bonus) seconds of time between your trap breaking and the cooldown coming up.</p>
<p><i>See how many traps you can use in a row. Two? Three?</i><br />best so far is 10, that was my goal at the time.<br /><i>Can you chain-trap a Talbuk to Halaa? To Aldor Rise?</i><br />Can you get them that far without them reseting? If so, then yes. The hours I&#8217;ve spent practicing have payed off. Just a couple of days ago I got my first compliment on my trapping skills, it felt better than seeing my name on the top of the DM list.</p>
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		<title>By: Zenki &#38; Zulu</title>
		<link>http://www.bigredkitty.net/2007/09/06/your-license-is-secure/#comment-6872</link>
		<dc:creator>Zenki &#38; Zulu</dc:creator>
		<pubDate>Thu, 06 Sep 2007 16:45:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.bigredkitty.net/?p=603#comment-6872</guid>
		<description>I never kite my broken trap mobs as the time spent kiting and not dpsing can make all the difference in the outcome of the battle.  If I am to trap square, then focus dps on skull but the trap fails, I usually cast misdirect on Zulu and simple melee hit the mob (since it's in my face)...yes melee works for misdirect but this is the only time I have used it this way.  With the mob now ot by pet I can continue to dps the main target until my trap is cooled down and then recall pet to me, mob follows and trap is regained.  Distance is critical for chain trapping as it adds the mobs run time to the whole time equation for trap cooldowns.  &lt;br/&gt;&lt;br/&gt;Also I have found that Blood Furnace is an excellent spot for lvl 70 hunters to practice chain trapping.  It's full of 2 or 3 mob pulls which a hunter and pet can burn down solo fairly quickly.  It allows practicing of trapping, timing, and tab targeting just to name a few.  Not to mention the first boss can be soloed so if you enchant those shards are nice!&lt;br/&gt;&lt;br/&gt;Zenki &#038; Zulu&lt;br/&gt;Sha'halo</description>
		<content:encoded><![CDATA[<p>I never kite my broken trap mobs as the time spent kiting and not dpsing can make all the difference in the outcome of the battle.  If I am to trap square, then focus dps on skull but the trap fails, I usually cast misdirect on Zulu and simple melee hit the mob (since it&#8217;s in my face)&#8230;yes melee works for misdirect but this is the only time I have used it this way.  With the mob now ot by pet I can continue to dps the main target until my trap is cooled down and then recall pet to me, mob follows and trap is regained.  Distance is critical for chain trapping as it adds the mobs run time to the whole time equation for trap cooldowns.  </p>
<p>Also I have found that Blood Furnace is an excellent spot for lvl 70 hunters to practice chain trapping.  It&#8217;s full of 2 or 3 mob pulls which a hunter and pet can burn down solo fairly quickly.  It allows practicing of trapping, timing, and tab targeting just to name a few.  Not to mention the first boss can be soloed so if you enchant those shards are nice!</p>
<p>Zenki &#038; Zulu<br />Sha&#8217;halo</p>
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