The Misdirect-Cancel and Trap Pull
“Dear BRK … I am … having difficulty pulling and chain trapping simultaneously.
“I find it to be much easier in situations where I am required to trap to have the tank pull, and then just peel my soon to be frozen mob off from the pack to some secluded location safe from healer aggro and all other possible distractions, and let the freezing fun begin.
“Is there a way to BOTH pull and chain trap on the same group of mobs? … I guess what I want to know is whether or not my having to CC is a legitimate excuse to let the tank pull in most circumstances, or if I should try to do both. Ursantile and Ammit”
Ramparts. Where does everybody wipe? At the end of the very first bridge when you have to make that around-the-corner pull and avoid the orc-and-two-dogs patrol, that’s where. The tank runs across the bridge, marks the pull, then proceeds to make his pull exactly when the patrol is standing right beside him. He body pulls the patrol and fires his ranged weapon at the marked mobs… wipeage ensues.
If only the tank had Feign Death.
Well he doesn’t. He shouldn’t be there. Let the hunter make that pull. Everybody stands at the other end of the bridge while the hunter marks and pulls the mobs as the patrol goes away. The hunter places a trap at right under his own feet, he pulls, he runs back to the rest of the party. The mobs run, one of them gets trapped, the tank grabs aggro from the rest of the mobs, the party burns them down safely away from the patrol. The trap breaks, the hunter has his next trap ready, chain-traps FTW, and the tank eventually picks it up.
Simple.
More complex, you want it? OK, how about…
The Misdirect-Cancel and Trap Pull
You have four mobs, like a standard pack in Steamvaults, and the hunter is going to Misdirect pull. Drop the Freezing Trap, throw MD on the tank, target the Blue Square - or whatever raid icon you use for indicating a trapped mob - and the hunter gets into position to fire his Pullshot Macro with his left hand on the macro button. With his right hand, he places the mouse cursor where the MD “buff” will appear in the upper-right corner of his UI. When the party is ready, the hunter fires his macro:
/cast Arcane Shot(Rank 1)
/stopcasting
Now all four linked mobs head for the tank. The four mobs were linked; once one mob was aggro’d the other three were too, automatically. However, this link breaks after an initial aggro. Once the link is broken, you can peel one of the mobs off by exceeding the threat it has on the tank.
So the hunter then right-clicks his MD “buff”, which turns MD off, and then fires his optional Pullshot Macro:
/cast Distracting Shot
/stopcasting
Arcane and Distracting shots are immediate and do not share a cooldown; they can be fired right after the other. Since the hunter canceled the effects of Misdirection, any threat he causes will be his own. The to-be-trapped mob is aggro’d by the hunter as the Distracting Shot causes more aggro than the tiny Arcane Shot-threat that was MD’d onto the tank.
The to-be-trapped mob runs at the hunter and gets trapped while the other three mobs keep on truckin’ to the tank, to be dealt with however the party previously devised.
Sweet? It’s like swatting a fly with a Maytag; not always the best approach but f-ing-A it’s impressive.
Is it necessary for a hunter to both pull and chain-trap? Nah. If you have a competent tank who can avoid drinking noobjuice and just pull the pack of mobs you need after patrols go away, you’ll be fine. The “Let the tank pull and the hunter will peel one off” method of pulling is much easier and, like the Moroes and Maulgar fights, sometimes a much smarter strategy.
Can a hunter pull and chain-trap? You bet your bippy. When Blizz fixes the double-trap bug, you will even be able to pull and chain-trap two mobs.
We once spec’d SV for Blood Furnace and were able to pull and triple-trap. Get out there and practice; it’s the only way you’ll learn.
Edit: Instead of right-clicking the MD off, just add a line to your optional Pullshot macro:
/cancelaura Misdirection
/cast Distracting Shot
/stopcasting
+5 BRK Cool Points to Erwinor for that bit of awesome-sauce.


pelides on 28 Nov 2007 at 6:09 pm #
Good stuff there, BRK.
I’ve been linking to your chain trapping guide like crazy lately. Been dealing with some newer hunters that just aren’t as versed in trapping as some of us old timers are and your chain trapping guide is just so damn well laid out.
Now if I could only get them to feign to AVOID getting aggro rather than dumping it, I’ll be a very happy hunter.
Psycho & Chaos on 28 Nov 2007 at 6:44 pm #
I will one day get to do this. Once I get up to where my guild is and not stuck in the eternal pug to 70.
RabidPoultry on 28 Nov 2007 at 7:22 pm #
Distracting shot!
/headondesk
I totally forget I have this, would have come in handy on my last Temple run. I was using Arcane to pull the mobs after our Druid tank charged the group. Thanks BRK once again you have made me a better hunter.
I have that skill on my UI too, but always forget it is there, kinda like disengage since I got FD.
/cheer
RabidPoultry on 28 Nov 2007 at 7:23 pm #
On and has anyone noticed that the Mobs have gotten weaker last patch, Catnip now tanks them like a champ!! I had him off tanking in temple worked like a charm.
Rabid
Anonymous on 28 Nov 2007 at 7:35 pm #
BRK 11/15: “Corrected game mechanic flaw. (snip) It was never intended that we could crowd-control multiple mobs. It was cool, it was clever, but it was not intended.”
BRK 11/28: “When Blizz fixes the double-trap bug, you will even be able to pull and chain-trap two mobs.”
/confuzzled
Anonymous on 28 Nov 2007 at 7:57 pm #
Patch 2.3.2, check the Patch notes on Wowwiki - that “bug” is getting rebugged. GO figure.
BRK on 28 Nov 2007 at 8:10 pm #
If double-trapping is a bug, then it was fixed in 2.3.1 and is getting rebugged in 2.3.2.
If double-trapping is a feature, then it was broken in 2.3.1 and is getting fixed in 2.3.2.
It’s all how you choose to view it.
Gibbiex on 28 Nov 2007 at 9:21 pm #
I’ll just mention to up and coming hunters to seriously practice your freeze trap. I didn’t, and I suck, and I know it, and now my kara group knows it too *shame*. Perhaps someday soon i’ll solo ramparts for chain trap practice. Respecing to survival is also possible. You see, in places like Kara, and heroics, you *must* trap, otherwise the raid/grp wipes. Practice now hunters!
Erwinor on 28 Nov 2007 at 9:26 pm #
Another way to cancel MD is with:
/cancelaura Misdirection
I have it hotkeyed it next to my distracting shot hotkey. Works for me, just hold Alt and go 1-2-3.
insufficiently on 28 Nov 2007 at 9:57 pm #
The MD/cancel pull technique is brilliant and I’m going to work it into my bag of tricks. Too often an insecure tank insists on an MD which has to take place while Blue Square is running happily about chewing on healers. It would also leave me free to give Blue Square a good talking to if, as happens too often when I’m BM, he decides to go skipping gaily right over the trap and resume healer-munching. Love me my traps. Hate hate trap resists. cry with sad
Erisse on 28 Nov 2007 at 11:05 pm #
MD/cancel? Awesome, I never even thought of it! I usually don’t pull when I have to trap, because I trust my partner (who is also the main tank) to do it properly, and I’ve had some bad experiences with MDing and trying to trap immediately after.
erwinor - nice way of implementing it, I’m gonna have to try this when I get home!
Gibbiex on 28 Nov 2007 at 11:45 pm #
Oh yeah, another thing, when paly’s pull they deal a huge amount of aggro, so i’ve had a great amount of difficulty trapping properly with em. I’m not sure what the solution is, maybe BRK or others could help. I do Distracting shot and arcane shot highest rank together, and that’s still not enough aggro to get the mobs attention.
BRK on 28 Nov 2007 at 11:56 pm #
Erwinor, that rocks! Thank you!
Tom on 29 Nov 2007 at 12:08 am #
Hey BRK, lets make this harder. I was doing a Gruuls PUG the other day and they wanted me on Kiggler and to MT HKM onto the MT, and the other Kigler tank to MD I think it was the healer onto his tank. How do you do that? I almost pulled it off with:
- Focus on HKM
- MD to MT
- Distracting (target=focus)
- Remove MD
- Full arcane to Kiggler.
Is there any better way to do that, ‘tho?
ripcat on 29 Nov 2007 at 4:46 am #
BRK, Timely advice indeed. I went to kara tonight and was the only hunter, so I was asked to MD one mob while trapping another game, never done that before but at least I knew what to expect. Needs practice, but I pulled it off on the moroes fight without a hitch, now just have to make it 2nd nature so it can claim it spot in my bag o’ tricks.
Elanesse on 29 Nov 2007 at 8:55 am #
BRK, I also use to pull and trap without cancelling the MD. What I do is arm the trap, MD on the tank, then: Aimed Shot, Steady Shot, Auto Shot, on the tank’s target. Then I just target my trap victim and send him a nice Distracting Shot. The first 3 shots on the tank’s target fly in about 2.5 sec… and also helps him getting that initial aggro.
Anonymous on 29 Nov 2007 at 5:38 pm #
Interesting. This whole “who does the pulling” thing came up this weekend.
My GL has been gone for some time with major computer problems. He was able to connive his way back on after the holiday, but only for the days right after turkey day. First instance back? Blood Furnace. Lots of LOS pulls. Lots of MD pulls. Lots of trapping/sheeping opportunities. We were running a new healer and a new mage through, getting to know them and their talents and helping them practice.
First big room with one wandering magic user. GL, a warrior, was pulling, over my half-hearted objections. He did want to just come back and kill stuff as he’d been away too long. But I warned him, “Pull the MU when he gets to the far right.” “I know. I know.”
You know what happened next. Of course it’s not a total wipe because I FD. We laughed heartily and then I said, “You are kill and smash. You’re not allowed to play with guns the rest of the instance.”
I’ll have to look into the cancel of the MD. I never thought of that. When I’m required to pull and trap, I target my mob and pull it, knowing the rest come along. The tank charges and grabs the skull and anything else while my circle (”Gimmi always gets the ‘nipple’.” Funny story there.) keeps coming. If I need to MD onto the tank, I do what elanesse does, Aimed to start the pull, Arcane and Auto. Then Distracting or Steady to announce to the nipple, “Hey, over here bub.” It happens quite quickly that the tank seldom takes more than a band-aid of damage before, “Houston? We have a popsicle.”
After the instance, I told him that he should not be pulling unless he doesn’t have a competent hunter with him. “It’s not your job. If you are the tank, you tank. If you are dps, you are dps. No pulling.” He argued that because he’s usually the initial attacker, he should be pulling. He’s obstinate but then so am I, so it’s going to take me some time to whollop the idea of me doing all his pulls when we’re grouped. Other warriors or tanks, they are more amenable to the idea. Saves them some thinking or headaches.
I like to take the close to 70 hunters to BEM and practice on the ogres up there, not the elites, but the others. They come in easily managed clusters.
Gimmlette and UrsaMajor
Macciatto & Pablosan on 29 Nov 2007 at 7:07 pm #
/sigh @Gimmlette
I wish our guild were open to the idea of hunters pulling mobs for them. Most insist the tank pulls, even when they know hunter’s MD tool is designed for this purpose. I watch them time and again come running for aggro a priest bought with a crit heal when in fact I’ve already sent it their way by use of MD.
Or running Heroic Shattered Halls with a mob of 5. I had a hell of a time trying to peal Square off the tank to trap which ended up as a wipe over and over.
*pulls hair out in frustration*
One of these days, I’ll work up the courage to… umm… I don’t know what I’ll do but I’m dying! Heh.
Thanks,
Macc
Kirk on 29 Nov 2007 at 8:21 pm #
I’d like one additional tweak to that macro, BRK. What would be added to cause my pet to attack the mob the tank is attacking?
Rufio on 30 Nov 2007 at 5:32 pm #
you could take it one step further
/cancelaura Misdirectio[modifier:shift]
/cast Distracting Shot
/stopcasting
that should work so when you want to MD and trap, you just hold down shift, then you dont have to change your macro back and forth.
TrapsHunter on 08 Jul 2008 at 1:33 pm #
Personal favorite for MD pull is Multi-shot. MD is 3 stacked, Multi-shot is 3 shots 3 targets. You pull all the mobs with a decent amount of aggro for the tank and Distracting shot still has enough aggro pull for that trap. Now you don’t have to cancel that ever so precious MD in raids.