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	<title>Comments on: Questions &#8216;Bout SV</title>
	<atom:link href="http://www.bigredkitty.net/2008/07/29/questions-bout-sv/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.bigredkitty.net/2008/07/29/questions-bout-sv/</link>
	<description>World of Warcraft Hunter Blog</description>
	<lastBuildDate>Thu, 16 Apr 2009 19:59:36 -0600</lastBuildDate>
	
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		<title>By: W</title>
		<link>http://www.bigredkitty.net/2008/07/29/questions-bout-sv/comment-page-1/#comment-28028</link>
		<dc:creator>W</dc:creator>
		<pubDate>Sat, 02 Aug 2008 22:39:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.bigredkitty.net/?p=2383#comment-28028</guid>
		<description>Movement impairing effects only last 10 seconds in PVP, so hamstring would become 7 seconds.</description>
		<content:encoded><![CDATA[<p>Movement impairing effects only last 10 seconds in PVP, so hamstring would become 7 seconds.</p>
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		<title>By: scathatch</title>
		<link>http://www.bigredkitty.net/2008/07/29/questions-bout-sv/comment-page-1/#comment-27958</link>
		<dc:creator>scathatch</dc:creator>
		<pubDate>Fri, 01 Aug 2008 22:01:36 +0000</pubDate>
		<guid isPermaLink="false">http://www.bigredkitty.net/?p=2383#comment-27958</guid>
		<description>The reason why I will always say readyness=GODMODE for surv hunter dps is this rapid fire early FD readyness rinse repeat ...most boss fights are over 5 minutes long which means you will be able to do this atleast twice.</description>
		<content:encoded><![CDATA[<p>The reason why I will always say readyness=GODMODE for surv hunter dps is this rapid fire early FD readyness rinse repeat &#8230;most boss fights are over 5 minutes long which means you will be able to do this atleast twice.</p>
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		<title>By: Horko</title>
		<link>http://www.bigredkitty.net/2008/07/29/questions-bout-sv/comment-page-1/#comment-27918</link>
		<dc:creator>Horko</dc:creator>
		<pubDate>Fri, 01 Aug 2008 12:32:19 +0000</pubDate>
		<guid isPermaLink="false">http://www.bigredkitty.net/?p=2383#comment-27918</guid>
		<description>I don&#039;t have readiness on live. I&#039;ve tried the 0/20/41 spec and it just didn&#039;t suit my playstyle. 7/20/34 has been much more effective for me. 

As far as explosive shot goes, it&#039;s outstanding in a 5 man with a prot pally tank. I need to play around with it further because when I tested it last time, mobs had no armor and as a result, the other hunter and I redefined jacking aggro. The steady shot non crits for 1600 were pretty funny. I apparently missed the bug too with dropping serpent sting on a mob for a 300% damage increase. Good times. 

Thing is though, the explosive shot was hitting pretty regularly for the 800-1000 a tick range. I felt like a warlock with all the numbers flying up. It&#039;s an absolute mana pig though.

Sniper training is another one I couldn&#039;t use too extensively due to the aggro issues. There&#039;s also how the dungeon setups are where you can really only pull it off about 25% of the time. Otherwise you end up within 30 yards. 

Hopefully I&#039;ll get some more time soon to play around with this stuff in a group setting.</description>
		<content:encoded><![CDATA[<p>I don&#8217;t have readiness on live. I&#8217;ve tried the 0/20/41 spec and it just didn&#8217;t suit my playstyle. 7/20/34 has been much more effective for me. </p>
<p>As far as explosive shot goes, it&#8217;s outstanding in a 5 man with a prot pally tank. I need to play around with it further because when I tested it last time, mobs had no armor and as a result, the other hunter and I redefined jacking aggro. The steady shot non crits for 1600 were pretty funny. I apparently missed the bug too with dropping serpent sting on a mob for a 300% damage increase. Good times. </p>
<p>Thing is though, the explosive shot was hitting pretty regularly for the 800-1000 a tick range. I felt like a warlock with all the numbers flying up. It&#8217;s an absolute mana pig though.</p>
<p>Sniper training is another one I couldn&#8217;t use too extensively due to the aggro issues. There&#8217;s also how the dungeon setups are where you can really only pull it off about 25% of the time. Otherwise you end up within 30 yards. </p>
<p>Hopefully I&#8217;ll get some more time soon to play around with this stuff in a group setting.</p>
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		<title>By: First! :: The Altoholic</title>
		<link>http://www.bigredkitty.net/2008/07/29/questions-bout-sv/comment-page-1/#comment-27868</link>
		<dc:creator>First! :: The Altoholic</dc:creator>
		<pubDate>Thu, 31 Jul 2008 15:10:36 +0000</pubDate>
		<guid isPermaLink="false">http://www.bigredkitty.net/?p=2383#comment-27868</guid>
		<description>[...] can&#8217;t wait to make my Death Knigget. [...]</description>
		<content:encoded><![CDATA[<p>[...] can&#8217;t wait to make my Death Knigget. [...]</p>
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		<title>By: scathatch</title>
		<link>http://www.bigredkitty.net/2008/07/29/questions-bout-sv/comment-page-1/#comment-27836</link>
		<dc:creator>scathatch</dc:creator>
		<pubDate>Wed, 30 Jul 2008 22:20:41 +0000</pubDate>
		<guid isPermaLink="false">http://www.bigredkitty.net/?p=2383#comment-27836</guid>
		<description>I think the reason why Surv hunters get such a bad rap for DPS compared to our BM and marks brothers and sisters is a lot of surv hunters spec incorectly and don&#039;t take readyness which for the love of god i&#039;ll never understand:).</description>
		<content:encoded><![CDATA[<p>I think the reason why Surv hunters get such a bad rap for DPS compared to our BM and marks brothers and sisters is a lot of surv hunters spec incorectly and don&#8217;t take readyness which for the love of god i&#8217;ll never understand:).</p>
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		<title>By: dmok</title>
		<link>http://www.bigredkitty.net/2008/07/29/questions-bout-sv/comment-page-1/#comment-27798</link>
		<dc:creator>dmok</dc:creator>
		<pubDate>Wed, 30 Jul 2008 15:45:06 +0000</pubDate>
		<guid isPermaLink="false">http://www.bigredkitty.net/?p=2383#comment-27798</guid>
		<description>Frankly, I like the last of SV hunters for a few reasons:

1/ EW doesn&#039;t stack.  Bringing multiple SV hunters actually lowers the benefit of having the 2nd/3rd one there

2/ SV is gear dependent.  To do well in personal dps while still boosting the raid&#039;s dps with EW, you have to gear for it.  and it&#039;s not easy.  Many will try, and fail,  and not realize they could be doing much better than they are which in turn gives that whole &quot;SV hunters do less damage&quot; rep thing going on

3/ Who the hell expects Wyvern sting in arenas?  I know all those healers who think they&#039;re so smart after trinketing out of my trap think they&#039;re set for a while ... tell that to their dps partner.</description>
		<content:encoded><![CDATA[<p>Frankly, I like the last of SV hunters for a few reasons:</p>
<p>1/ EW doesn&#8217;t stack.  Bringing multiple SV hunters actually lowers the benefit of having the 2nd/3rd one there</p>
<p>2/ SV is gear dependent.  To do well in personal dps while still boosting the raid&#8217;s dps with EW, you have to gear for it.  and it&#8217;s not easy.  Many will try, and fail,  and not realize they could be doing much better than they are which in turn gives that whole &#8220;SV hunters do less damage&#8221; rep thing going on</p>
<p>3/ Who the hell expects Wyvern sting in arenas?  I know all those healers who think they&#8217;re so smart after trinketing out of my trap think they&#8217;re set for a while &#8230; tell that to their dps partner.</p>
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		<title>By: scathatch</title>
		<link>http://www.bigredkitty.net/2008/07/29/questions-bout-sv/comment-page-1/#comment-27797</link>
		<dc:creator>scathatch</dc:creator>
		<pubDate>Wed, 30 Jul 2008 15:33:04 +0000</pubDate>
		<guid isPermaLink="false">http://www.bigredkitty.net/?p=2383#comment-27797</guid>
		<description>I am glad to see bliz try to even things out I&#039;ve been a surv hunter sence pre-BC PVP gear =433 resilance 13k health and all I hear when I want an arena group is &quot;go respec BM or MM&quot;...with that said other than the edition of the spell resist to deterrence(which makes me think i might want that now) everything they&#039;ve give is heavy PVE which is what we&#039;ve always been with EW.
    Imp tracking personaly I don&#039;t know if I like over the current setup of giving us +3% damage to all for the right points now I&#039;m guessing here but this will nerf our multi shot and volley in situations like MH and we&#039;ll have to switch what we&#039;re track&#039;n between mobs(this sounds like a huge pain in the rump).
    Surefooted=NEEDS HIT WITH THE NERF STICK, like lowering our hit cap isn&#039;t enough.
     Potent venom=something that should be in the MM tree like an extension of Imp stings in my oppinion.
      Sniper training, zomg I&#039;m drooling but in some fights I imagine it won&#039;t be useable IE Gruuls lair trash....and PVP
       Hunting party, I don&#039;t wanna see it happen but this smells of getting a beat down by the nerf tree, if not Bliz might reach there goal to have more surv hunters in the game.
      Explosive shot...yeah AoE not only for mele or MarksMen
       
      Now what wasn&#039;t mention was &quot;Point of No Escape&quot; this looks like uber for PVP but make me so hungry with curiosity ....WHAT IS BEAR TRAP GOING TO BE???!?!!!??</description>
		<content:encoded><![CDATA[<p>I am glad to see bliz try to even things out I&#8217;ve been a surv hunter sence pre-BC PVP gear =433 resilance 13k health and all I hear when I want an arena group is &#8220;go respec BM or MM&#8221;&#8230;with that said other than the edition of the spell resist to deterrence(which makes me think i might want that now) everything they&#8217;ve give is heavy PVE which is what we&#8217;ve always been with EW.<br />
    Imp tracking personaly I don&#8217;t know if I like over the current setup of giving us +3% damage to all for the right points now I&#8217;m guessing here but this will nerf our multi shot and volley in situations like MH and we&#8217;ll have to switch what we&#8217;re track&#8217;n between mobs(this sounds like a huge pain in the rump).<br />
    Surefooted=NEEDS HIT WITH THE NERF STICK, like lowering our hit cap isn&#8217;t enough.<br />
     Potent venom=something that should be in the MM tree like an extension of Imp stings in my oppinion.<br />
      Sniper training, zomg I&#8217;m drooling but in some fights I imagine it won&#8217;t be useable IE Gruuls lair trash&#8230;.and PVP<br />
       Hunting party, I don&#8217;t wanna see it happen but this smells of getting a beat down by the nerf tree, if not Bliz might reach there goal to have more surv hunters in the game.<br />
      Explosive shot&#8230;yeah AoE not only for mele or MarksMen</p>
<p>      Now what wasn&#8217;t mention was &#8220;Point of No Escape&#8221; this looks like uber for PVP but make me so hungry with curiosity &#8230;.WHAT IS BEAR TRAP GOING TO BE???!?!!!??</p>
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		<title>By: Deadrabit</title>
		<link>http://www.bigredkitty.net/2008/07/29/questions-bout-sv/comment-page-1/#comment-27792</link>
		<dc:creator>Deadrabit</dc:creator>
		<pubDate>Wed, 30 Jul 2008 14:12:26 +0000</pubDate>
		<guid isPermaLink="false">http://www.bigredkitty.net/?p=2383#comment-27792</guid>
		<description>Quote
&quot;Oh, and I totally agree that explosive shot belongs in SV. It really is just a ranged explosive trap. Great for AoEing low level content, but other than that nothing to write home about.&quot;

First I will admit I would love to see this shot in the MM tree, not because it fits there,  because I play there and I want that talent.

Now for the real bug-a-boo.  This is not a ranged trap.  Traps have 30 second cool downs.  You can fire off 5 of these things in the time it takes one trap to set and go off.

what it means is now SV (shame not MM ;0) hunters can top out on damage on multi-targets like loc&#039;s and mages.  Think about it.  you can thow up volleys,  multi-shots and weave in explosive shots.  Get yourself a pally tank that can AOE tank those mobs and you can go to town.</description>
		<content:encoded><![CDATA[<p>Quote<br />
&#8220;Oh, and I totally agree that explosive shot belongs in SV. It really is just a ranged explosive trap. Great for AoEing low level content, but other than that nothing to write home about.&#8221;</p>
<p>First I will admit I would love to see this shot in the MM tree, not because it fits there,  because I play there and I want that talent.</p>
<p>Now for the real bug-a-boo.  This is not a ranged trap.  Traps have 30 second cool downs.  You can fire off 5 of these things in the time it takes one trap to set and go off.</p>
<p>what it means is now SV (shame not MM ;0) hunters can top out on damage on multi-targets like loc&#8217;s and mages.  Think about it.  you can thow up volleys,  multi-shots and weave in explosive shots.  Get yourself a pally tank that can AOE tank those mobs and you can go to town.</p>
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		<title>By: Fahr &#38; Bacon</title>
		<link>http://www.bigredkitty.net/2008/07/29/questions-bout-sv/comment-page-1/#comment-27789</link>
		<dc:creator>Fahr &#38; Bacon</dc:creator>
		<pubDate>Wed, 30 Jul 2008 13:33:12 +0000</pubDate>
		<guid isPermaLink="false">http://www.bigredkitty.net/?p=2383#comment-27789</guid>
		<description>/cast misdirect

/cast Explosive shot into tank area

/win

:-)</description>
		<content:encoded><![CDATA[<p>/cast misdirect</p>
<p>/cast Explosive shot into tank area</p>
<p>/win</p>
<p> <img src='http://www.bigredkitty.net/wp-includes/images/smilies/icon_smile.gif' alt=':-)' class='wp-smiley' /> </p>
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		<title>By: luke</title>
		<link>http://www.bigredkitty.net/2008/07/29/questions-bout-sv/comment-page-1/#comment-27785</link>
		<dc:creator>luke</dc:creator>
		<pubDate>Wed, 30 Jul 2008 12:39:06 +0000</pubDate>
		<guid isPermaLink="false">http://www.bigredkitty.net/?p=2383#comment-27785</guid>
		<description>think of hunting party in a 5-person dungeon, or maybe even a 10-person raid if you are in the tank&#039;s party.  more rage/mana/runic power == more threat == you are free to deal even more of your MQoSRDPS.</description>
		<content:encoded><![CDATA[<p>think of hunting party in a 5-person dungeon, or maybe even a 10-person raid if you are in the tank&#8217;s party.  more rage/mana/runic power == more threat == you are free to deal even more of your MQoSRDPS.</p>
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