WoWHead Brings Presents
WoWHead brings the players to the yard, right? Right.
Well they’ve got a new toy, the Item Comparison Tool. Read the Help Page first, don’t be shy.
Remember that there’s a Burning Crusade version and a separate Wrath version, too.
Here’s the tool in action: Crossbow of Relentless Strikes versus Hemet’s Trophy Gun, weighted for a Beastmastery hunter using their default values.
One can get lost in playing with this thing, so remember to take break to eat. Sushi isn’t a bad idea today.
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18 Responses to “WoWHead Brings Presents”
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Nice tool, but still lacking I find. I mean the comparison is not right.
It shows the crossbow as having 2 Ranged AP over the gun. I beg your pardon dear tool, but the 22Agi on the gun gives it 20RAP over that crossbow.
I mean it does give a quick look at the two weapons, but there is much more to it than what it shows. Anyone just looking at it real would miss a lot of information. Given a quick look does that gun look to be even close to the crossbow? No…..even though it is in fact superior in many ways.
I’ve been melting my face because of this.
There’s nothing weird about researching all of the items available at 80, and figuring out where to spend badges, take tailoring, and so forth… is there?
‘Cause I got a very nice robe here, with no stamina, but loads of everything else…
SWEET!! but “Weight Scale” is making my brain is hurting already. I’d go for sushi if I liked fish at all. Gimme a steak! …ok, a hamburger will do.
This is awesome, but it requires a lot of work to set up as you want… and multiple accounts for the different classes …or even specs… dang… ouch!! MOAR STEAK!!
The tool really needs to offer stat conversion - Agi to RAP, particularly, Agi to Crit. The numbers are still one mathematical step away from being useful.
yep, it needs to convert the Agi into what we really care about… AP and crit
Gots to take a look at this one. From a high level I think that it is a good tool.
@Dewmsolo
“It shows the crossbow as having 2 Ranged AP over the gun.”
That’s actually the case. You just have to compare:
2 AP + 2 Crit + 14 Hit
VS
22 Agi + 0.6 DPS
Just by looking at this you should be able to tell what is better for you.
Expanding the Agility to AP and crit is a bad thing, its fine the way it is. You have factors such as talents, abilities and buffs to consider that alter the conversion from agility to AP, crit, dodge and armour.
By doing that conversion for you they make a large number of assumptions that arnt always going to be true. Take a few seconds, learn about your class. Don’t be quite so lazy.
Great, as if I didn’t have enough WoW-related websites to burn hours of otherwise productive and billable time. /sigh
This tool doesn’t factor in the “big picture” of what happens when you equip one item vs. the other, such as needing to re-gem your gear or swap other pieces to compensate for a lost stat. As it stands, it’s not much better than holding the [shift] key and hovering over the new item in-game.
This is a fun tool but it is also a very dangerous tool which will cause casual hunters to make a lot of bad item and spec selections.
***
The default present weight scales do not answer the basic “which spec benefits most from this weapon” question.
As it stands now, any weapon score using the Beast Mastery weight scale will ALWAYS be higher than its score using the Survival scale.
Why, bacause the weighted scale for each attribute for Beast Mastery is at least as high as the weighted scale for Survival (all higher except for MP5).
The Marksman score will only be higher than the Beast Mastery score if the weapon has Intelligence and not much else.
The Marksman score will always be higher than the Survival score has Agility and not much else.
A hunter who believes the scores to be accurate will always conclude Beast Mastery is the only way to go.
***
The preset scale weights fail to take into account individual talents which grant bonuses to particular abilities
The preset scale weights fail to attribute a weight to Damage per Second.
The preset scale weights fail to attribute a weight to Weapon Speed. In fact, I did not see how you can add a weight for Weapon Speed should you customize the scale (or better yet, a factor for each possible Weapon Speed which be multiplied by the DPS value).
It is impossible to set a weight to each color socket at this time.
***
Although a hunter can lessen the damage by editing the weights for each attribute for his specific build and other builds he is considering, very few will have the knowledge to set the appropriate weights.
YMMV.
Shiny new toy! Despite the shortcomings on some of the mechanics, it doesnt take much to take them into account, and this allows multiple comparisons to one object (probably your current weapon) which is great.
Cool tool, cool cool tool(s).
Compare it with the Mark “S” Boomstick. I almost want to drop leatherworking for engineering.
Will have to play around with the tool and like much of the tools we have available, it’s a great helper and not the decision maker for me. It always helpful to have a tool to start the analytical progress, in the end you got to put all the numbers into your own spreadsheet and crunch it yourself to see which you want more anyway based on your talents, what other factors you may have available to you.
New podcast this weekend, BRK?
The tool tells me I’ll spend my badges on other things than that bow, and wait for that gun.
The tool, is a tool. The best thing about it is you can select from all the items they have listed. Not a “preselected” list that other sites use.
It does take a while to understand that conversion, since it’s giving you raw gains. You need to be able to convert that yourself in DPS for YOUR situation.
It’s missing a very important factor in the comparison. the second item is a gun. With skulls on it. the first item is a crossbow that looks like a tropical parrot with a stock rammed in a painful spot. Skull gun has +500 awsome over parrot bow. Gun wins!
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